Friday, May 13, 2011

Cogno: Deep Worlds Game Review

Cogno: Deep Worlds Game
Average Reviews:

(More customer reviews)
The concept of this game is silly and each player takes the part of an alien and tries to cross through an ocean on an alien land. The game board is a bit confusing at first (there are often several options of which way a player can go, and players are allowed to move both backwards and forwards), but it makes more sense once you've played the game for a few minutes. In order to make it back out of the alien ocean, the player must collect three fuel cells.
The rules of the game are fairly complex and it will help to go over them a couple of times before attempting to play the game, but the diversity of all of the different rules and parts of the game board will surely keep kids interested. They'll want to play it over and over, and they'll learn while they do it. What more can you ask?
One of the very best features of this game is that all of the science trivia questions come with a full explanation in an accompanying book (The Book of Y). Very cool!

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Dive into distant oceans as you outsmart other players in a race across an ancient alien ocean with Cogno: Deep Worlds.Caution: this game may cause players to love science! As the game develops, your alien may reach a Dive Zone; spin the Dive Zone Generator to learn all about this underwater world.Land on a Chaos space, and answer correctly to win more fuel.Will you be able to slingshot around the Megaplume Whirlpool, or will you get sucked into The Trench?The first alien with 3 fuel cells to make their way to the Hydroplane Transport to return to the beach wins the game.Includes game board, Submarine Trench board, Divezone Generator spinner, Chaos cards, Gear cards, 8 alien game pieces, 32 page Book of Y and die.For 2 or more players ages 7 and up.

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